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As anyone reading this likely already knows, I like to make controllers. Like a lot. I've fallen into the pit
About a month and a half ago, I hopped in on a game jam run by IGDA Chicago in association
After taking a step back on projects to focus on school and work, I've returned to lay out my process
I recently challenged myself to get familiar with Unity's VFX Graph system that is currently in development stages. There isn't
This past college quarter, I worked with some DePaul students and alumni to create a physical, alternative controller for a
This past weekend, I participated in the 2018 IGDA Spooky Game Jam on a team with my friend Kailey (@Kvpm on
This summer, outside of working at the Idea Realization Lab, I participated in three game jams hosted by DePaul's Junior
A game created for a short game-dev course. I did production, audio and programming.

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