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Tom’s Magic Cube – The Beginning
As anyone reading this likely already knows, I like to make controllers. Like a lot. I’ve fallen into the pit...
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TOTAL TAG
About a month and a half ago, I hopped in on a game jam run by IGDA Chicago in association...
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OVERTIME Controller 2.0
After taking a step back on projects to focus on school and work, I’ve returned to lay out my process...
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VFX Graph – First Tests
I recently challenged myself to get familiar with Unity’s VFX Graph system that is currently in development stages. There isn’t...
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OVERTIME Trophy Controller
This past college quarter, I worked with some DePaul students and alumni to create a physical, alternative controller for a...
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IGDA Spooky Game Jam 2018 ~SEARCHING~
This past weekend, I participated in the 2018 IGDA Spooky Game Jam on a team with my friend Kailey (@Kvpm on...
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Summer Game Jams
This summer, outside of working at the Idea Realization Lab, I participated in three game jams hosted by DePaul’s Junior...
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Escape From Haven Hospital
A game created for a short game-dev course. I did production, audio and programming.
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